Mastering S.T.A.L.K.E.R. 2 Modding: Unlock the Power of UETools Developer Console, FreeCamera, and Debugging
UETools is a powerful modification for S.T.A.L.K.E.R. 2: Heart of Chornobyl that reinstates developer tools, enabling access to the developer console, FreeCamera mode, and various debugging features.
Installation Guide:
- Download UETools: Obtain the latest version of UETools
- Extract Files: Unpack the downloaded files.
- Navigate to Game Directory: Go to your game installation folder and follow the path:
...\Stalker2\Content\Paks
- Create
~mods
Folder: Ensure a folder named~mods
exists within thePaks
directory. If it doesn't, create one. - Move Files: Place the extracted UETools files into the
~mods
folder. The mod files may include.pak
,.sig
,.ucas
, and.ucos
formats
Activating the Developer Console
With UETools installed, you can open the developer console using the ~
(tilde) key or F10
. The console has three states:
- Closed (default)
- Minimalistic (a thin text line at the bottom)
- Maximized (expands to show all executed commands)
For optimal use, it's recommended to operate the console in its maximized state to monitor command logs and outputs effectively.
Essential UETools Console Commands
-
UETools_Help
: Displays a list of all UETools console commands. -
UETools_Fly
: Switches the character's movement mode to flying, allowing movement without solid ground. -
UETools_Ghost
: Similar to Fly mode but also disables character collision, enabling movement through obstacles. -
UETools_Walk
: Returns the character's movement mode to normal. -
UETools_BindToggle F "UETools_Ghost" "UETools_Walk"
: Assigns the F key to toggle between Ghost mode and normal walking. -
UETools_ForceWidgetsScale 2.5
: Adjusts the scale of in-game UI elements. -
UETools_PromoScreenshot 3
: Captures a 4K screenshot without the UI.
Utilizing FreeCamera Mode
While UETools offers various commands, some users have reported issues with FreeCamera functionality. For instance, attempts to use the XToggleFreeCamera
command have resulted in immediate camera resets.
Spawning Items with UETools in S.T.A.L.K.E.R. 2
Enhance your gameplay by spawning items directly into your inventory using UETools. Here's how to do it:
- Enter the Spawn Command: Use the following syntax to spawn an item:
XSpawnItem <ItemID>
Replace ItemID with the specific identifier of the item you wish to spawn.
-
Find Item IDs: Item IDs can be found in community guides or forums. You can find Item IDs on GamerGuides.com
-
Example: To spawn a specific item, such as an artifact, you would enter:
XSpawnItem A012A
Note: Using console commands can affect game balance and progression. It's advisable to use them responsibly and back up your save files before making significant changes
Debugging Capabilities
UETools enhances debugging by providing access to Unreal Engine's developer console, allowing modders to execute commands that can aid in troubleshooting and game exploration. However, due to the game's customized Unreal Engine, certain UETools features may lead to crashes and have been disabled in this version. These features may be reinstated in future updates if solutions are found.
Conclusion
UETools significantly expands the modding and debugging capabilities in S.T.A.L.K.E.R. 2: Heart of Chornobyl. By following the installation steps and utilizing the console commands provided, you can enhance your modding experience and streamline the development process.
For a visual guide on accessing and using the developer console with UETools, you may find the following video helpful: